Coding agent skills by evondev
Every skill is a set of concrete rules, tested on real projects before it shows up here. Install once, use it in every project, in Claude Code, Cursor, Codex, OpenCode, Antigravity or ZCode.
Run these two commands in Claude Code
/plugin marketplace add evondev/evondevKit/plugin install evon@evondevkit
Works with
- Claude Code
- Cursor
- Codex
- OpenCode
- Antigravity
- ZCode
- npx
- bunx
0102Skills
What's in the kit
Install once, get every new skill
In Claude Code, install the evon plugin once. When I add a new skill, update the marketplace and it's there.
- Beta
/evon:ui-ux
UI/UX for apps
Builds and redesigns app screens the way a designer would: a brief, 2–3 wireframes, you pick, then it builds. It also reviews the UI you have, rebuilds it while keeping your brand, and cleans up code without changing the look.
- 70 test prompts passed
- Wireframes before code
- Measured 375–1920px
- Coming soon
Next skill
Being tested on real projects. It shows up here only after it passes.
0202Principles
How I write the skills
Promise less, measure more
Three principles every skill in the kit follows.
Concrete, numbered rules. No vague “make it look good”. Every rule has its own code, and many were born from bugs found in testing.
Tested before promised. If a feature hasn't passed testing, this page says “coming soon”, not “available”.
Follows your project. Reads your codebase before writing a line. If you already have components, tokens, and conventions, it uses them instead of forcing its own.
Install
Install evondevKit
Two commands in Claude Code and you have the whole kit; in Cursor, Codex, OpenCode, Antigravity or ZCode, one npx skills add. Free and MIT licensed.
/plugin marketplace add evondev/evondevKit/plugin install evon@evondevkit